SPRING STADIUM ZONE

SATURN

Plenty of sharp instruments are the main danger in this zone. If there are holes in the ground then move because spikes will rise fairly instantly. When you jump the spikes will go back in. Balloons will give you that extra boost across the screen to keep you off the floor. Some are in chains. Lone holes in the floor are trademarks of spear traps.

There are plenty of springs around but only some of them actually work.

Spring Stadium Zone Act 1 Spring Stadium Zone Act 1

Act 1

Act 1

Spring Stadium Zone Act 2 Spring Stadium Zone Act 2

Act 2

Act 2

Robotnik in Spring Stadium Zone Robotnik in Spring Stadium Zone

Act 3 - Robotnik

Act 3 - Robotnik

Robotnik is fairly straight forward in this encounter. He travels around the board waving two electrical plugs. He can only be damaged through a direct hit from the top.

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